The Airstrafer Base Returns

v0.21.0.3

✅ Changes

  • Increased melee attack speeds for the player and NPCs by +25% to make gameplay faster paced to match ranged combat
  • Updated visuals to be more crisp
  • Vastly improved camera collision code to be smoother in tight spaces, use a first person camera view, hide your holstered items, and properly point your gun in the right direction when this all happens
  • New item discovery sound only plays 1 time every 30 seconds
  • New item discovery UI now renders underneath the inventory UI
  • Removed weirdly rendering wind particle
  • Bellcoats now become aggressive slightly later in the evening, so they aren't as much of a nuisance while customers are still coming to the store
  • Mops no longer knock NPCs up on heavy attacks to help prevent police bounties
  • Reduced ambient occlusion effect slightly
  • Added Airstrafer Base back to the map carousel when starting a new game
  • Updated Airstrafe Base for new mechanics
  • Added "The Island" and "Airstrafer Base" starts to main game and dedicated server
  • Changed inventory slot background image to be more visible
  • Deleting Last Quit Save no longer deletes all of your backups as well now. You can still load into your world through continue or load game
  • Adjusted snow and sand to not be as tessellated
  • Camera pulls out more in combat
  • Updated item affix player stat ranges to allow for more diverse builds

🔧 Fixes

  • Fixed container item duplicating outside of container in multiplayer
  • Fixed woodcutting and mining EXP gain not working properly for client players
  • Fixed 1 memory leak related to pathfinding
  • Fixed an issue where the sale price in the shop UI could be a few cents off from the agreed price in the sale UI
  • Potentially fixed mops triggering police bounties
  • Optimized some file writing code paths for certain system setups, like the Steam Deck
  • Fixed customers becoming invisible in some cases
  • Optimized NPC sense system
  • Fixed some items pushing the player around when holstered
  • Dedicated servers should now properly start during the morning instead of at night
  • Fixed bazaar shops not properly spawning in certain cases
  • Deleting the last quit save will no longer delete the associated autosave
  • Fixed some items falling out of containers when reloading them
  • Fixed some items like the refrigerator becoming giant inside of containers
  • Fixed an issue that could get customers stuck outside trying to avoid pathing into something that didn't exist
  • The laser crossbow should no longer be invisible
  • You will holster your weapon in more dialogues
  • Possibly fixed a case where clients would experience something constantly following their holster
  • Added aggressive memory garbage collection when sleeping and teleporting to hopefully reduce hitching and memory usage
  • Reduced some hitching by calling non-allocation functions instead
  • Fixed deposit item into container triggering without mouse click
  • Fixed evidence box not being there with player after releasing from jail after multi arrest
  • Fixed some employee clothing save load issues across plots and sessinos
  • Fixed incorrect sizes on a lot of items and gives player movement problems
  • Fixed some container items not saving employee settings
  • Fixed a case that causes customers / other AIs to become invisible
  • Fixed AI still considered attacking player after being killed
  • [Dedicated Server] Fixed starting at night time
  • Container UI should also properly show the affix naming for items
  • Fixed Microwave encounter not spawning
  • Fixed some creatures playing abnormal animations sometimes like Bellcoats
  • Fixed some dialogue price text issues
  • Fixed attribute localization issues
  • Fixed some floating rocks on bellstalker mountain
  • Fixed armored aistrafer jackets sometimes not having armor
  • Fixed an issue with the ghouls in the maze
  • Fixed the durable attribute and removed the requirement from it
  • Made the food fridge slightly less shiny
  • Pickaxe mining bonus no longer spams chat message when equipped
  • Fixed an issue where remote players could not water crop plots away from host
  • Fixed ranged weapon damage inflating on save load
  • Fixed ambrosia's costs conversion